Showing posts with label dragon. Show all posts
Showing posts with label dragon. Show all posts

Friday, August 27, 2010

Posing my dragon

So I've made some progress on the armature in the last week. There's still some issues, and I think that making the controls more clear would help, but all in all not bad. I think the worst part is the way the feet deform when it's posed. I don't think you can see them because of the box, though. One of the design students who works with me has said that fixing the little issues is one of the most annoying / time consuming parts of rigging a character. I doubt I'll get more done this weekend, but here's two poses I was able to make.

Enjoy!

Monday, August 23, 2010

Modeling: Dragon Feet!

I'm getting more and more happy with how this dragon is turning out. The head and tail are a little strange, and I might go ahead and enlongate them at some point. I think the next detail to add is the teeth. I've also set up a camera and rendered the scene. All in all, not a bad days work.

Thursday, July 29, 2010

Dragon Legs

I've added dragon legs to my model. They're not perfect, but the shape is a good start. Here are the photos.

Saturday, July 03, 2010

Wings!

Happy 4th of July everyone. Well a day early. In any event, today it seems I'm going to post another segment on modeling. Since we last saw our dragon, He was a poor wingless beast. I've since added wings, and that's the major contribution since last time. I've been trying to figure out how to do the legs, and they keep evading me. Not sure why, they just do. If I try again later today, I'll update this blog post. For the time being however, here's some images of the shiny new wings.

Friday, June 25, 2010

3d Modeling: Dragon

So I started working on a dragon for my story, and because it's a fun modeling attempt. It's looking decent so far. I'm pretty happy with the head, though the horn looks a little strange. The body is still a work in progress, and I havent' started on the wings / legs yet, because they're pretty tricky to get off the ground. The little weird spot on the back is where I've set it up for the wings to come out of. Looks a little different than when I'm editing it, but hopefully it'll come together.